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Ken Goulding's picture

Prioritizer

By Ken Goulding posted on Tue, 2010-10-05 16:00 , 360 reads, 0 comments

The prioritizer lets you rank projects by how well they contribute to a list of goals. Each project is assigned a score for each goal and goals can be weighted by importance.

 

Projects can be selected from the ranked list and then placed on a timeline. The timeline automatically tracks available funds and project sequencing requirements and shows flags when it detects a problem.

 

Flash SWF File: 
Ken Goulding's picture

SmartPlan Rainwater Model

By Ken Goulding posted on Tue, 2010-10-05 15:08 , 319 reads, 0 comments

Different landscape choices handle water in different ways. Any landscape will release runoff if enough water falls, however greener landscapes and pervious paving options do a much better job of absorbing and containing water before runoff occurs.

 

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Ken Goulding's picture

Walk Through Time: London 1890

By Ken Goulding posted on Thu, 2010-08-26 22:52 , 197 reads, 0 comments

Walking Through Time is a mobile phone app that allows users to see themselves at their current GPS location on historic maps of London. This gives them a sense of how the place has changed over time. Its interesting to think how urban planners could use a similar application to show master plans and how a place will change in the future. This would be particularly interesting if tied to 3D vision diagrams of future spaces.


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Ken Goulding's picture

Designing lots and lots of lots

By Ken Goulding posted on Mon, 2010-08-23 12:30 , 362 reads, 0 comments

Figuring out lotting for residential districts can be a tedious process that usually involves a great deal of drawing and counting by hand. As a single-pass, linear exercise its tolerable, but when the client pushes back on the numbers and you have to tweak the plan through  a number of iterations, it can be a very time-consuming exercise.

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Chris Hodges's picture

City One and "serious gaming"

By Chris Hodges posted on Tue, 2010-05-04 15:37 , 759 reads, 2 comments

A new city simulation game being released by IBM. It's apparently part of a growing interest in "serious gaming." May be a fun way to disperse hard questions to many people to find innovative solution. Could be especially useful in a university environment.

 

Maybe Sasaki can create games and release them on campuses and wait a few weeks for solutions to planning and design problems to roll in?

Shraddha Marathe's picture

Back of the Envelope Calculator

By Shraddha Marathe posted on Thu, 2010-01-28 15:52 , 1290 reads, 2 comments

Created by Energy Center of Wisconsin

 

You might be pondering these questions:

- What happens to cooling costs if I double my roof insulation?

- Does lighting efficiency also affect heating energy?

- Does it cost a lot to keep my building open longer?

- What if my building was made of glass?

- How much CO2 will this building produce annually?

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Ken Goulding's picture

New wind turbine design could provide greater efficiency and much smaller footprint

By Ken Goulding posted on Tue, 2010-01-26 10:42 , 1224 reads, 0 comments

A new wind turbine design out of Wilbraham, MA promises to provide more durability, better efficiency and (importantly for planning purposes) much reduced spacing requirements.

 

Have a look at the video below. In addition to being an impressive piece of engineering, I think the video itself is an excellent example of selling a design concept using 3D computer models.

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Chris Hodges's picture

Taxes on Student Tuition - Good or Bad Policy?

By Chris Hodges posted on Wed, 2009-12-16 13:07 , 254 reads, 0 comments

The City of Pittsburgh is planning to add a 1% tax to student tuitions to pay for employee pensions. There are about 10 reasons why this is a bad idea, and 10 why it's a good idea. And about 50 unintended consequences.

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Stephen Gray's picture

Knowledge Cartography

By Stephen Gray posted on Thu, 2009-12-03 23:58 , 319 reads, 0 comments

"The aim of the research is to extend the cartographic metaphor beyond visual analogy, and to expose it as a narrative model and tool to intervene in complex, heterogeneous, dynamic realities, just like those of human geography. The map, in this context, is not only a passive representation of reality but a tool for the production of meaning. The map is thus a communication device: a mature representation artefact, aware of its own language and its own rhetoric, equipped with it its own tools, languages, techniques and supports."

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